Marching snare line in blue geometric uniforms with white plumes performing at a night stadium show
About Our Shows

We Know
Marching

Each member of our team has spent years in the marching arts. From winning DCI championships, to working with fast growing programs, we know what it takes to make a great show. We seek out to design shows that have aesthetic, emotional, and intellectual depth.

Collaboration at every step

From the first moment you start your show design to the final performance, we'll be there to make sure the show is working for you and your ensemble. We have an open email policy and are always available to answer questions and make sure the show is working for you.

Built to be Modern & Engaging

As avid show designers, we're always looking at what's new and unique in the marching arts. We study what's working and what's not in order to design shows that will wow the audience and judges.

Marching band drumline in red uniforms rehearsing snare and tenor drums outdoors

Staff

Chris Price

President & Arranger

Chris Price is a well accomplished composer and computer scientist. His extensive musical background includes performing in DCI, playing in Whitworth's top ensembles, judging composition contests, teaching DCI and high school marching band, composing music that's been played all over the world, and designing shows for DCI, high school, and indoor ensembles. Chris is also an avid jazz musician, writing and playing many works in multiple ensembles. He plays a myriad of instruments and loves everything about music.

Chris Price founded the software Marching Mapper in 2025 and is still the lead developer. The software is a drill designer meant to be a modern platform for people to create marching shows with. He's also created several other software programs and runs several websites for small and large businesses all over the world. Chris also designs and develops electronic instruments, such as midi controllers, synthesizers, and software audio modeling. His background of computer science transfers over into sound design where he has a deep understanding of signal processing, helping him create whatever sound he needs for shows.

In 2022 Chris Price graduated from Whitworth University. There he played in the Jazz I and Wind Symphony ensembles.
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Kadin Thompson-Bailey

Visual Designer

Kadin Thompson-Bailey has been involved in the marching arts for over 8 years, participating in large bands based out of Dallas, Texas, as well as smaller bands from the suburbs of Idaho. Kadin marched two years of drum corps, one with the 2024 Blue Stars and one with the 2025 Drum Corps International World Champions, the Boston Crusaders.

Since aging out, Kadin has made it his mission to help bands and students bring more authentic shows to the field. He has taught with programs across the Northwest, including the Boise Gems and the Seattle Cascades Drum Corps.

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Ryan Haskell

Music Designer/Arranger

Ryan Haskell is a composer, arranger, sound designer, and educator based in Idaho with over a decade of experience in the marching arts. His work spans marching band, indoor percussion, drum corps, WGI Winds, and concert percussion, specializing in productions that seamlessly integrate music, visual storytelling, and immersive electronic sound design.

Ryan currently serves on the creative and instructional staffs of numerous ensembles throughout the Pacific Northwest and Southern California as a front ensemble designer, electronics programmer, sound designer, and audio caption head. He currently serves as the Audio Caption Head and Sound Designer for Boise Gems Drum & Bugle Corps (ID), Boise Gems Independent Percussion (ID), Owyhee High School (ID), Nampa High School (ID), and Mountain View High School (ID). In Southern California, Ryan also serves as Program Coordinator and Music Designer/Arranger for the Caesar Chavez High School and Eleanor Roosevelt High School marching band and indoor concert percussion programs. His performance background includes Mission Viejo High School, Orange County Independent Percussion, Broken City Percussion, and Velocity Independent Percussion, providing a broad perspective that continues to shape his approach as both a designer and educator.

Recognized for his cinematic, detail-oriented approach to composition and sound design, Ryan is passionate about crafting emotionally compelling programs that connect performers and audiences alike. His writing emphasizes rich orchestration, impactful pacing, and innovative electronic textures while maintaining a strong commitment to educational value and performer achievement. Whether designing for an emerging ensemble or a nationally competitive program, Ryan believes every production should provide a meaningful artistic experience while giving students the tools to grow as musicians and performers.

As a collaborative designer, Ryan enjoys working closely with directors and instructional staffs to develop productions uniquely tailored to each ensemble’s identity, strengths, and competitive goals. His design philosophy balances artistic innovation with achievable excellence, creating programs that are both rewarding to perform and memorable to experience.

Ryan is proud to be a member of the creative team at Fermata Works and looks forward to partnering with ensembles across the country to bring fresh, innovative, and impactful productions to life.

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